Magic: The Part That No One Likes




Yeah, that part.

The reward you get for driving two or more hours and spending $30 or more dollars. Wam-bam 0-2 drop. Great feeling or the greatest feeling?

Brutal Hordechief

Brutal Hordechief – Fate Reforged

I recently received a crash course on losing early and often and boy was it a greaaaaaat time. I attended Grand Prix Atlantic City and sat down to a sealed pool with one rare per color and a two color rare. There was some solid red but it felt like my best deck was black/white featuring Gleam of Authority and Brutal Hordechief. I also had an Evolving Wilds and Tranquil Cove to splash my Pristine Skywise. I showed friends and they all pretty much agreed with me. I misbuilt the list by one card so my list was very good. But my play with it was pretty sub optimal. I received a bye from accumulating enough Planeswalker points and automatically had my first win. I was able to run some errands like acquiring coffee and food.

The next three rounds were losses right in a row and just like that I was done.

I was able to talk to the Kirwan’s Game Store guys because they were vending the Grand Prix. I wanted to do something with the remainder of my time Saturday. There was a Modern event coming up and it was just about the last larger event of the day. My friend Dan Ward at KGS had been working on this sweet Modern list for some time now and he offered to let me play it. I asked him what it was. As soon as he mentioned the first card, Bloodchief Ascension, I was hooked. I snapped up the deck and played it to a mediocre 3-3. I didn’t drop from this because I wanted to get as much information back to Dan as I could. The three losses were 90% attributed to play mistakes on my side of the table. It is a different list and just picking it up, playing it, and sideboarding with it was tough for me to play without any testing whatsoever.

Bloodchief Ascension - Zendikar

Bloodchief Ascension – Zendikar

We made some changes to the deck that night and I tested it again in a Modern win a box the next day. I got knocked out in the first round. I made the drive back on next to no sleep and had to work early Monday morning.

This past weekend. I attended two PPTQ’s and was unable to win both of them. Sunday was a sealed event where I promptly played three games and dropped from the tournament. The day wasn’t a complete loss because I was able to team draft with Alex Stratton and a few other guys from the local area. We lost but it was a good time.

Saturday was the day that I am still kicking myself for and that adds a different dynamic to “losing” when it comes to Magic: The Gathering.

I chose to play Abzan Megamorph(ing Power Rangers) [Link to the decklist is there it is the 1st place list by Jon Delano] for the PPTQ at Kirwan’s Game Store. Clearly because it has the best name of any other deck out there but also because I really like the deck and I’ve spent my fair share of time around B/G decks for my competitive Magic career.

Round one, I was paired against a gentleman playing Bant Heroic. I knew what he was on because I saw him at a PPTQ a few weeks beforehand and he is quite the skilled mage. So I knew it was going to be an uphill battle. I end up dropping game 1 to him. He was on the play and had all he needed to kill me in true Heroic fashion but luckily we get two more games. I was able to leverage some of the weak points of the deck to my advantage. The hands of Bant Heroic are very different from the rest of the decks you will face. It is very much like a combo deck that needs three pieces. Spells, lands, and creatures. You might be saying to yourself that every deck needs those things but that isn’t quite true. Abzan decks can operate fully with out creatures and just spells or with no spells and just creatures. Mono red decks can operate with just creatures as well. The heroic decks need all three elements to be able to beat their opponent. I was able to disrupt one of those three elements games 2 and 3 to be able to win the match.

Round 2 I was pinned against my friend Dan Ward. He was playing Mardu Dragons which is a deck that I am very fond of. I was able to play some tight magic against this very skilled mage and was able to sneak in a win.

Round 3 was against another friend of mine Derek Snyder. He was playing Abzan Aggro and I was able to force the games to go long with a Mastery of the Unseen actively on my side of the table.

I intentionally drew the next two rounds and was the third seed in the top 8. Pairings go up and I find myself against Derek again… I was able to beat him in two games again. The second of which featured me with 4 different active planeswalkers on my side of the floor. We shook hands and he wished me luck. I would need it because my next opponent was again…. Dan Ward.

Again, I find myself sitting across from a friend. Again, I was able to beat him in 2 games. The second of which involved all the luck one could accumulate in a tournament.

I went to the tank…. I want a shot a the pro tour. I don’t want to feel like all the work I have done will lead up to nothing. But at the same time Dan is a man who works hard at this game and is very good and in my personal opinion deserves a shot at the Regional Pro Tour Qualifier more so than I do. He took top 4 at the last one he attended so clearly he is doing something right.

I took the win and moved on to the finals where my opponent was Craig Rocco on Abzan Aggro and also the number one seeded player through the swiss meaning he would have the choice to play first.

That would prove to be advantageous to him as he pretty easily rolled me over in the first game.

Game two was a bit better for me. All my removal and creatures lined up perfectly and allowed me to stop his aggression and pull through for a win.

Game three is when it all fell apart.

My opponent got off to a decent start but I was never that far behind him. The two crucial glaring mistakes that I made during the game came at very different turns but relate to each other.

Deathmist Raptor

Deathmist Raptor – Dragons of Tarkir

The first was on a turn where my opponent was attacking with Anafenza, the Foremost and Rakshasa Deathdealer, I allowed my opponent to put a counter on his Deathdealer before I threw an Abzan Charm at her. I blocked with my at the time face down Deathmist Raptor. If I Abzan Charmed earlier it would either force my opponent to not attack or pump his Deathdealer causing him to take more pain damage or stop him from playing another spell.

In a later turn of the game, my opponent is attacking with two Fleecemane Lions and the aforementioned Deathdealer. I have a face down Den Protector in play with the two mana to flip him up. I flip him up before blocks and reture the raptor face up to the field and Abzan Charm to my hand. I snap block the two Lions. My opponent checks his and my life pads. “You’re at 7 right?” I reply yes. He double pumps his 3/3 Deathdealer. Exactly 7 points of damage. If I had charmed earlier I go to 1 there. I have a 6th land waiting on top of my library. An Elspeth, Sun’s Champion and Abzan Charm in hand. My opponent had a Self-Inflicted Wound and a Murderous Cut in his hand. So I couldn’t just not block his Deathdealer. He also didn’t have the mana to Wound and Cut the tokens from Elspeth. This was a game that I could have won if I had my head still on my shoulders.

Now on to the conclusion of this article. The whole reason I wrote this. Losing. It is the single worst feeling to have lost to someone but there are other sides to the stories. Like how I had to play two of my friends twice and beat them.

Playing against and beating my friends is something I really hate doing almost more so than losing myself.

But on the flip side is losing to your friends better than losing to a random player in the swiss?

Den Protector - Dragons of Tarkir

Den Protector – Dragons of Tarkir

I love watching my friends win and knowing that they are doing well but I hate losing…. Losing to your friend is the best worst thing to happen. You can’t be happy to lose but your friend just won? How do you feel? How do you feel about beating your friend? Losing is a part of Magic and I would probably honestly lose to my friends over random other people.

Losing can involve making mistakes and those mistakes can lower your morale. But some games you don’t see the mistakes and it feels like there was nothing you could do to win. A helpless loss. There are many ways to lose at this game we play. But for some reason we keep coming back for more. To get better. It’s the day that we turn our losses into something more than a number on our record that we can become better magic players.

Having lost before, the chance at losing again, the opportunity to dive deep into a tournament and play against the best. This is what makes winning feel great and what makes us come back for more. That and the cash/sweet prizes.

Let me know about your thoughts on losing/beating your friends in the comments section!

Stay hungry and focused.

But most of all stay humble -JP-



The Player With No Name

Josh banner


Hey everyone! This is my first time writing for Kirwan’s Game Store! I am very honored to have the opportunity to share with everyone on this site. Some of you who read this will probably know who I am and I invite you to say hi but I consider myself to be relatively unknown to the magic community. As much fun as we all believe it would be to go to a tournament site and have everyone know who you are I believe it to be somewhat of a blessing for me to be under the radar. You sit across the table from opponent after opponent and they never consider you anything other than a fellow player. But when you sit across from Jon Finkel, LSV, Bob Maher, or even a well known local player like Kevin Jones or Max Brown. You know that you are in for a bumpy ride for the next two to three games.

You draw your opening seven cards and are sitting there wondering how you can beat these players. They are proven pro players and travel the world playing more Magic than you can think about. You think that they have an advantage against you naturally because they are “pro” but that is not 100% true.

I am sitting down behind this computer screen (Yes, I know I can talk all kinds of nonsense from this position) to tell you that you can win. Each player opens with seven cards and each player gets to draw a card per turn. The other thing that both players share during a game of magic is that they are both human. These players aren’t superman. This is not a physical sport where you are 100% outclassed by skill or talent. Sure, they are great magic players, but the only advantage that they are granted is that they will make less mistakes and have great deck choices. But, if you come with the exact same 75 and play some tight magic you can win just as easily as they can.

I myself have recorded wins vs Todd Anderson, Jim Davis, Dan Jordan, and Kevin Jones. But on the flip side I have lost to players who had just picked up a deck and were learning as they went. Magic is a beautiful game anyone can play and have a good time and do well. The pros do better because in any game that they play they will make less mistakes than their opponents and that will lead to more victories.

They are not unbeatable.

Being the player that just won the last SCG Open is great. People will want to come up to you and talk to you about your deck and ask you to help them with theirs. This is a great feeling, having a completely random person come up to you and congratulate you on your victory, card choice, or play you made on camera is great, but be cautious how those feelings lead you. Having pride in your work and what you have accomplished is natural. It is an encouraged action. The problem is when that pride starts affecting you in negative ways. When you start feeling entitled, when you start tilting after losing to the “kitchen table top magic players” of the world.

Yes, we know that you are great because you are a pro or you just won the last open but that doesn’t give you the right to win every match after that. I am pretty guilty of this myself so I am reading along just as much as I am writing it. I have been on both sides of the ‘Get Wrecked Express’ next stop ‘Saltyville’. It’s not a great place to be and I can’t try to sit here and tell you to not be frustrated after a round. This is a competition. There can only be one winner and one loser. What I can ask of the Magic community as a whole is to enter every tournament as the player with no name, the unknown, ready to take down a tournament. If you lose then that’s that. You lost, nothing changes that now. Accept it and strive harder for the next win. Learn from your mistakes and understand why you didn’t pull a victory. Sometimes the card’s aren’t dealt in the correct order you need them, it happens! Odd’s are there was a critical moment when you could have changed a block or removed a spell that would have altered the rest of the game. At the next game, sit across from your opponent, Greet them, shake hands, wish them luck, and play some magic.

Stay hungry and focused, but most of all stay humble.

On to some more magic focused subjects!

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I would like to highlight some cards that have really caught my eye and that I really love.

First off is the king of the ring himself, Stormbreath Dragon It really baffles me how this card is so criminally underplayed. This card is amazing right now and people really need to get back on the pain train. Dragonlord Ojutai? No problem. Cutting Hero’s Downfall for more Abzan Charm? Take two and you will regret that in the morning. If you try to play some of the two mana removal spells for it then you’re going to have a bad time versus the rest of the field. Ultimate price? What is dead cards vs. Esper Dragons and Abzan Aggro, Alex? I’ll take another narrow removal spells for 400.

People, if I could make you understand the feeling of going turn 4 Thunderbreak Regent into turn 5 Stormbreath Dragon than I would. But no words can describe that.

Kolaghan's Command

Kolaghan’s Command – Dragons of Tarkir

The other card I would like to talk about is Kolaghan’s Command.

People this card is amazing. It has applications versus aggro, (Shock, discard) Midrange/Control (Return a creature, make them discard or Blow up Whip of Erebos, return a creature or Blow up Perilous Vault make them discard)

In modern, legacy, and even vintage! Everything relevant outside of standard is either a Tarmogoyf, Siege Rhino, or has two toughness. Vintage everything is practically an artifact! Destroy your mox and shock your Bob or Stoneforge or Deathrite or Delver. (I don’t know vintage that well) Or if you get Thoughtseized. Shock your Bob return mine untap and cast it again.

If you find extra copies of this card floating around please pick some up. They are under $2 and a great buy.

I will be drafting Tempest Remastered for as long as I can (hoping to open some Wastelands and other goodies). My MTGO name is CaptainSarang if you want to shoot me a friend request and I will gladly add you and chat!

Thanks everyone for reading and have a fantastic day!

Stay Humble -JP-